Sourcerror is a top-down wave-based arcade shooter that I built in a custom C++ engine with a team of 7 students at DigiPen Institute of Technology. I was primarily responsible for designing and implementing the UI and VFX.
Student game project
Sourcerror is a top-down wave-based arcade shooter that I built in a custom C++ engine with a team of 7 students at DigiPen Institute of Technology. I was primarily responsible for designing and implementing the UI and VFX.